
TMNT LEgends (Ludia)
Free-to-Play Mobile RPG
Joined the project as 2D Lead, overseeing the end-to-end UX design for both gameplay and menu systems. Collaborated directly with studio VPs to define the overall player experience, while managing a multidisciplinary team to ensure smooth production and high visual quality.
Key contributions:
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Led the UX design for all gameplay interactions and menu systems.
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Partnered with studio executives to shape and refine the overall user experience.
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Managed a team of 10, including UI artists, UX designers, motion graphic designers, and concept artists.
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Directed task planning, creative reviews, and cross-discipline coordination.
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Established UI/UX pipelines and quality standards across the project.
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Ensured consistent visual direction and interaction design throughout development.
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