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TMNT LEgends (Ludia)

Free-to-Play Mobile RPG

Joined the project as 2D Lead, overseeing the end-to-end UX design for both gameplay and menu systems. Collaborated directly with studio VPs to define the overall player experience, while managing a multidisciplinary team to ensure smooth production and high visual quality.

Key contributions:

  • Led the UX design for all gameplay interactions and menu systems.

  • Partnered with studio executives to shape and refine the overall user experience.

  • Managed a team of 10, including UI artists, UX designers, motion graphic designers, and concept artists.

  • Directed task planning, creative reviews, and cross-discipline coordination.

  • Established UI/UX pipelines and quality standards across the project.

  • Ensured consistent visual direction and interaction design throughout development.

WIREFRAME AND MENU & HUD DESIGN 

Collaborated with game designers to create the game's HUD and menus. I also led a team of UI designers, UI artists, motion designers, and concept artists responsible for developing all in-game UI elements.

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Previous Project

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© 2025 by Shiho Mizutori. All Rights Reserved.

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