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FARCRY 5
I initially joined the Far Cry 5 team as a Senior UI Designer and was later promoted to Lead UI Designer.
During my time on the project, I contributed to gameplay HUD designs and various menu interface designs. As the Team Lead, I managed a team of six UI designers, ensuring efficient workflow and the delivery of high-quality design execution.
HUD & MENUS
Collaborated with the lead game designer and game designers to design the game's HUD and menus, while leading the UI designers responsible for creating all in-game UI elements.




DESIGN COMPASS
Proposed the initial iteration of the compass design and refined it based on player feedback.

DESIGN GLOBAL MESSAGES



GUN FOR HIRE CONTROL DISPLAY DESIGN & PROTOTYPE


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