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  FARCRY 5  

I initially joined the Far Cry 5 team as a Senior UI Designer and was later promoted to Lead UI Designer.

During my time on the project, I contributed to gameplay HUD designs and various menu interface designs. As the Team Lead, I managed a team of six UI designers, ensuring efficient workflow and the delivery of high-quality design execution.

HUD & MENUS
 

Collaborated with the lead game designer and game designers to design the game's HUD and menus, while leading the UI designers responsible for creating all in-game UI elements.

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DESIGN COMPASS
 

Proposed the initial iteration of the compass design and refined it based on player feedback.

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DESIGN GLOBAL MESSAGES

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GUN FOR HIRE CONTROL DISPLAY DESIGN & PROTOTYPE 

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© 2025 by Shiho Mizutori. All Rights Reserved.

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