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GANGSTAR VEGAS
I began as a main UI designer for Gangstar Vegas before transitioning to WB Games Montréal. The project started with extensive artistic experimentation using Flash integrators, where I helped establish the game's art style. I also worked closely with game designers to develop the game's UX design.
This was also the first free-to-play for the franchise.
UI DESIGN
Worked with Game Designers to design HUD and MENUS of the game.


GANGSTAR RIO
I was the sole UI designer for Gangstar: City of Saints.
My primary responsibilities included collaborating closely with game designers, creating wireframes and mockups, and animating UI elements using Flash.
UI DESIGN







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