
MODERN COMBAT 2 BLACK PEGASUS
I was an additional UI artist for Modern Combat 2 Black Pegasus to help complete multiplayer assets for the project.
UI DESIGN
Helped to ship the project creating icons of RANK and WEAPONS



ASPHALT6 ADRENALINE
I was an additonal UI artist for Asphalt 6 and created several menus and assets.
UI DESIGN




MONSTER LIFE
I was the main UI Designer for several months at the beginning of the project.
At Gameloft, I was the primary UI Designer for the Gangstar series, but I also assisted with Monster Life for several months after the UI Designer on that project left the company.
I took on their role and responsibilities until a replacement was found.
Though my time in this position was brief, I successfully shifted the art style from darker tones to pastel colors and introduced a more cartoonish aesthetic to better align with the target audience.
The project closed after my departure from Gameloft, but much of the style direction I established—such as the icons and artwork—was retained and refined by the new UI designer.
UI DESIGN
I worked with Game Designers to design HUD and MENUS of the game.


